﻿package Message.Game
{
    import Framework.Serialize.*;

    public class SPanicBuyShopMsg extends Object
    {
        public var shopCode:int;
        public var startDt:Date;
        public var endDt:Date;

        public function SPanicBuyShopMsg()
        {
            return;
        }// end function

        public function __write(param1:SerializeStream) : void
        {
            param1.writeInt(this.shopCode);
            param1.writeDate(this.startDt);
            param1.writeDate(this.endDt);
            return;
        }// end function

        public function __read(param1:SerializeStream) : void
        {
            this.shopCode = param1.readInt();
            this.startDt = param1.readDate();
            this.endDt = param1.readDate();
            return;
        }// end function

    }
}
